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	<title>Carsonified &#187; Finance</title>
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		<title>Getting Through The Tough Times</title>
		<link>http://carsonified.com/blog/business/getting-through-the-tough-times/</link>
		<comments>http://carsonified.com/blog/business/getting-through-the-tough-times/#comments</comments>
		<pubDate>Fri, 31 Oct 2008 10:38:04 +0000</pubDate>
		<dc:creator>Tim Bray</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Finance]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Dev]]></category>

		<guid isPermaLink="false">http://www.thinkvitamin.com/training/webapps/getting-through-the-tough-times/</guid>
		<description><![CDATA[By <strong>Tim Bray</strong><br />At the Future of Web Apps Expo 2008, Tim Bray was the keynote speaker on the second day. Unlike many keynotes (which generally tend to be upbeat), Tim spoke about the economic tough times ahead, and what you can do to get though them. There&#8217;s some very solid advice in this presentation.

The Future of Web [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style=""><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fcarsonified.com%2Fblog%2Fbusiness%2Fgetting-through-the-tough-times%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fcarsonified.com%2Fblog%2Fbusiness%2Fgetting-through-the-tough-times%2F" height="61" width="51" /></a></div><p>At the <a href="http://events.carsonified.com/fowa/2008/london/content">Future of Web Apps Expo 2008</a>, Tim Bray was the keynote speaker on the second day. Unlike many keynotes (which generally tend to be upbeat), Tim spoke about the economic tough times ahead, and what you can do to get though them. There&#8217;s some very solid advice in this presentation.</p>
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<p><em><a href="http://events.carsonified.com/fowa/2009/miami">The Future of Web Apps returns to Miami</a>, February 23-24 2009, with speakers including Michael Arrington, Daniel Burka, Jason Fried, Joel Spolsky, and Gary Vaynerchuk.</em></p>
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		<title>Sell Your Web App: Lessons I Learned From Selling DropSend</title>
		<link>http://carsonified.com/blog/business/sell-your-web-app-lessons-i-learned-from-selling-dropsend/</link>
		<comments>http://carsonified.com/blog/business/sell-your-web-app-lessons-i-learned-from-selling-dropsend/#comments</comments>
		<pubDate>Wed, 29 Oct 2008 12:43:06 +0000</pubDate>
		<dc:creator>Ryan Carson</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Finance]]></category>
		<category><![CDATA[Web Apps]]></category>

		<guid isPermaLink="false">http://www.thinkvitamin.com/features/webapps/sell-your-web-app-lessons-i-learned-from-selling-dropsend</guid>
		<description><![CDATA[By <strong>Ryan Carson</strong><br />We just sold DropSend, a little web application that we built some three years ago. Basically, the app enables users to send large files easily, rather than emailing them. It&#8217;s been profitable from the start, but I decided to sell it to concentrate our resources on other areas of our business. I learned a few [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style=""><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fcarsonified.com%2Fblog%2Fbusiness%2Fsell-your-web-app-lessons-i-learned-from-selling-dropsend%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fcarsonified.com%2Fblog%2Fbusiness%2Fsell-your-web-app-lessons-i-learned-from-selling-dropsend%2F" height="61" width="51" /></a></div><p>We just sold <a rel="nofollow" target="_blank" href="http://www.dropsend.com/">DropSend</a>, a little web application that we built some three years ago. Basically, the app enables users to send large files easily, rather than emailing them. It&#8217;s been profitable from the start, but I decided to sell it to concentrate our resources on other areas of our business. I learned a few painful lessons during the process of selling DropSend. In this article, I&#8217;m going to share a few of those tips with you so you can avoid some typical (but not always obvious) pitfalls should a buyer come knocking.</p>
<h3>Choose your merchant account carefully</h3>
<p>One of the hardest things about selling a web app with paid subscribers is handing over the merchant account. You will have to change your web app&#8217;s billing system to work with the buyer&#8217;s merchant account. Keep in mind that the <em>instant</em> the sale completes, all new invoices will have to be paid into the buyer&#8217;s account.</p>
<p>The most important thing to remember is that this process takes time. As soon as you&#8217;re sure the buyer is moving forward, start working on this. You don&#8217;t want this to hold up the sale. Also, choose the biggest, most prevalent merchant account provider you can; if you get lucky, the process could be much more streamlined.</p>
<h3>Make invoicing as simple as possible</h3>
<p>The buyer will want to easily integrate your app&#8217;s billing system with their accounting system. Therefore, it&#8217;s important to use a system that is quite common so that it will integrate (fairly) painlessly with your buyer&#8217;s accounting system.</p>
<p>I recommend having your invoices emailed to your bookkeeper/accountant on a weekly basis, as a .CSV file. This can be imported by most of the common bookkeeping programs like QuickBooks.</p>
<h3>Expect $20,000+ in lawyer and accountancy fees</h3>
<p>There&#8217;s no way around it: you&#8217;re going to spend a fortune on lawyer and accountant fees. We spent around $20,000 and the DropSend acquisition was very straightforward.</p>
<p>The lawyer&#8217;s fees were roughly $14,000 and the accountants were around $6,000. You don&#8217;t want to skimp on these, though, otherwise you&#8217;re just asking for trouble later.</p>
<h3>Pay attention to your admin area</h3>
<p>One of the first things your buyer will want to know about your app (after the standard financial questions) is how to answer your customer&#8217;s support questions. And one of the most common support questions is refunding people&#8217;s money. Therefore, make sure it&#8217;s very easy for you to refund customer&#8217;s money.</p>
<p>You want to be able to search for a customer, view their invoices, and click one button to refund an invoice (of course, this helps your support staff, too!).</p>
<p>In addition to refunding invoices easily, you want to make it very easy to reset people&#8217;s password. It&#8217;s very common for people to have trouble with their passwords and you want to make this as easy to reset as possible.</p>
<p>Observant readers will have noticed that some of these tips are things that you really should be doing anyway; they&#8217;re not just useful when selling your app.</p>
<h3>Take the cash</h3>
<p>Initially a buyer offered to pay with stock. We decided to turn this down and I&#8217;m glad we did. When taking payment in stock, you&#8217;re subjected to market conditions (not great right now!) and things that are out of your control. If possible, always demand cash.</p>
<h3>Expect staged payments</h3>
<p>The buyer will usually pay 50% on completion (signing) of the contracts and 50% on successful transfer of the domain name(s). Make sure to start the domain transfer process the moment the contract is signed.</p>
<h3>Make it easy to prove your revenue</h3>
<p>The buyer will ask you to prove that you are receiving the amount of revenue that you reported to them. The usual way to do this is send a faxed copy of your bank statement, so a separate account for your app makes this a lot easier. The buyer will need to match up deposits in your bank account with the revenue you&#8217;ve reported. Any discrepancy and you&#8217;re risking the deal falling through.</p>
<h3>Do some serious tax planning</h3>
<p>Thankfully you&#8217;re going to be making a large amount of cash. Unfortunately Mr. Tax Man is going to want his cut. Do everything can to structure the deal so that you avoid over-paying on tax. There are many completely legal things you can do so talk to a very experienced accountancy firm before you sign any contracts. In fact, it&#8217;s probably worth talking to to a specialist before even starting down the past of selling your app, because structuring the deal may take time, particularly if you need to get approval from a body like the the Inland Revenue or the IRS beforehand. These high-flying accountants can be expensive but they are worth every penny.</p>
<h3>Don&#8217;t blog about it (duh)</h3>
<p>I made a mistake early on: blogging about our revenue, costs and selling price. I thought it would create more interest in the sale and therefore drive up the price. I was completely wrong. It scared away everyone who was seriously considering buying DropSend. Don&#8217;t do it: serious buyers don&#8217;t like it, because they don&#8217;t want that information available to competitors after the sale completes.</p>
<h3>Expect to devote all your time to the sale</h3>
<p>You&#8217;re going to be sending and receiving hundreds of emails and making a ton of phone calls leading up to the sale. I&#8217;d recommend that in the final month of the sale, you will have to spend close to 100% of your time on the sale. Make sure to allow time for this as taking your eye off the ball could result in slipping up and causing the sale to fall through. </p>
<h3>Be discreet</h3>
<p>As you put your app &#8220;on sale&#8221;, the price drops: you lose the upper hand. Discretion is the better strategy, if you can get the word out to potential buyers that you might be open to offers without putting your app &#8220;on sale&#8221;. We got lots of exposure from a TechCrunch story about the sale, but in the end I don&#8217;t think this helped us get a better price for DropSend.</p>
<h3>What are your tips?</h3>
<p>Hopefully those simple tips will help you avoid some common and painful mistakes. If you&#8217;ve been through a sale yourself and learned any other lessons, please share them in the comments.</p>
<p><em>Like this article? Check out Ryan&#8217;s <a rel="nofollow" target="_blank" href="http://carsonworkshops.com/start-ups/clinic.html">Startup Clinic</a> on Fri, Dec 12th 2008 in Bath, UK</em>
</p>
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		<title>Reduce Your Business Costs With Free Stuff</title>
		<link>http://carsonified.com/blog/business/reduce-your-business-costs-with-free-stuff/</link>
		<comments>http://carsonified.com/blog/business/reduce-your-business-costs-with-free-stuff/#comments</comments>
		<pubDate>Tue, 21 Oct 2008 09:09:46 +0000</pubDate>
		<dc:creator>Ben Rometsch</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Finance]]></category>

		<guid isPermaLink="false">http://www.thinkvitamin.com/features/biz/reduce-your-business-costs-with-free-stuff</guid>
		<description><![CDATA[By <strong>Ben Rometsch</strong><br />There are three things that are crucial when starting a company: selling, selling and selling. OK, actually, there are four things. Cash flow is king, too. As I write this the Dow is down nearly 3000 points over a 4-week period, the commercial paper and interbank loan market have completely dried up, and it&#8217;s getting [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style=""><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fcarsonified.com%2Fblog%2Fbusiness%2Freduce-your-business-costs-with-free-stuff%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fcarsonified.com%2Fblog%2Fbusiness%2Freduce-your-business-costs-with-free-stuff%2F" height="61" width="51" /></a></div><p>There are three things that are crucial when starting a company: selling, selling and selling. OK, actually, there are four things. Cash flow is king, too. As I write this the Dow is down nearly 3000 points over a 4-week period, the <a rel="nofollow" target="_blank" href="http://en.wikipedia.org/wiki/Commercial_paper">commercial paper</a> and <a rel="nofollow" target="_blank" href="http://en.wikipedia.org/wiki/Libor">interbank loan market</a> have completely dried up, and it&#8217;s getting harder and harder to borrow money. The bottom line is businesses need to do everything they can to make the money they do have go further. </p>
<p>When we started out, the one thing we focused on was our &#8220;time to expiry&#8221; &#8212; the amount of time that we had until we would be insolvent without winning any more business. It&#8217;s simple: add the money coming into the company (sales), and subtract the money going out (salaries, office space, etc.) and plot that over time. At some point in the future, the graph will drop below zero. If you reach that point, without any more sales, it means you&#8217;re out of cash.</p>
<p>Focus religiously on this event horizon. There are two ways to push back the zero date. Sell more stuff, and reduce your costs. This article is about our experience with the latter. I could start talking about the former, but you&#8217;d have to pay me.</p>
<h3>Obelix!</h3>
<p>When we finally grew large enough to be able to afford our own office, we spent a while looking for a decent, cheap, expandable phone system. We didn&#8217;t, and still don&#8217;t, trust VoIP as a 99.9% reliable service, so we were set on some sort of switch connected to a few ISDN lines.</p>
<p>I couldn&#8217;t believe the quotes we were getting from suppliers. Many, many thousands of pounds for a simple switch that connects phones to ISDN lines. You want to add another 16 phones? That&#8217;ll be another £3000! You want to store the call data in a database? £2000, please. Oh, and the phones cost a fortune, too.</p>
<p>Then I heard about <a rel="nofollow" target="_blank" href="http://www.asterisk.org/">Asterisk</a>. Asterisk is a Linux-based open source software stack that can drive any number of <a rel="nofollow" target="_blank" href="http://www.digium.com/en/products/digital/b410p.php">ISDN cards</a> that are available. OK, the cards are about £500, but we had a spare PC lying around and Linux is pretty cheap! Some hacking around later (OK, OK, about <a rel="nofollow" target="_blank" href="http://www.asterisktutorials.com/">two</a> <a rel="nofollow" target="_blank" href="http://www.digium.com/handbook-draft.pdf">days</a>&#8216; of <a rel="nofollow" target="_blank" href="http://www.voip-info.org/wiki-Asterisk">hacking</a>!) and we had a working setup using VoIP internally, which is then bridged to ISDN lines when calls go into or out of the office.</p>
<p><a rel="nofollow" target="_blank" href="http://grandstream.com/gxp2000.html">The phones we use</a> are £70 a throw, so in total we managed to save about £3500 right off the bat. Then there&#8217;s the saving in cabling: we only need one network in our office. Adding phones just costs us the price of a new phone, not £3000 for an add-on to a proprietary system. Finally, we have a system that we actually understand, so we never need to call an engineer to change a dial plan or add some phones; we just SSH into the asterisk box and fire up vi. We have voicemail as email attachments, conference calling, &#8220;intelligent&#8221; call forwarding, group pickup, call logging, etc. It&#8217;s all there &#8212; Asterisk is just great.</p>
<h3>Office space</h3>
<p>OK, you want to sign a 2-year office lease to get the best possible space, but you know you won&#8217;t be able to either fill the office or afford the rent for the first 12 months. The solution? Sub-let.</p>
<p>Stick an ad up on <a rel="nofollow" target="_blank" href="http://www.craigslist.org/about/sites">Craigslist</a> (or <a rel="nofollow" target="_blank" href="http://www.gumtree.com/">Gumtree</a> if you&#8217;re in London, like us) for the desk space, charge by the month and wait about 4 weeks. By then your office will be full and you will be getting extra money in to cover the rent.</p>
<p>Just make sure you check with the landlord of the property that you are legally allowed to sub-let or even better have it written into the contract. We actually had a better response for desks than we initially imagined, meaning we got to pick and choose our desk neighbors. The selection criteria boiled down to two things: do we get on, and can we potentially work together on projects? It&#8217;s very useful to have a <a rel="nofollow" target="_blank" href="http://www.sqcircle.com/">top-notch bunch of Flash developers</a> downstairs that we could use to complement our current skill set.</p>
<h3>Decamp</h3>
<p><a rel="nofollow" target="_blank" href="http://www.basecamphq.com/">Basecamp</a> is very successful and rightly so, it&#8217;s an extremely good project management tool. However, you can get a very, very similar application at a £0/month price plan. <a rel="nofollow" target="_blank" href="http://www.projectpier.org/">Project Pier</a> is fork of another project that was open source but has since gone the paid-for route. The project isn&#8217;t very actively developed, but it&#8217;s more than good enough to satisfy a large proportion of what you get with Basecamp.</p>
<h3>Manage your own email</h3>
<p>If you have someone in the company who understands what postfix, snmpd, smtp, httpd and sshd are, and you&#8217;re already paying for server hardware infrastructure, don&#8217;t bother paying someone else to do your email hosting. Run it internally. Get your Linux geek to do all that server management stuff. Consider whether you really need push email. Surely getting your email every 15 minutes is good enough, right? If so, dump the Blackberry/ActiveSync phone with the pricey license fees, and go IMAP. It&#8217;s open and it&#8217;s free.</p>
<h3>Who said spam?</h3>
<p>Like I just mentioned, we run our own SMTP server. Slowly, predictably, our email addresses started attracting spam. There are a load of companies out there that will filter your email for a pretty penny, but don&#8217;t call them. Just download <a rel="nofollow" target="_blank" href="http://www.asspsmtp.org/wiki/Downloads">ASSP</a>, spend a day <a rel="nofollow" target="_blank" href="http://www.asspsmtp.org/wiki/Welcome">playing with it</a> and away you go. We&#8217;ve gone from more than 200 spam messages per mailbox per day to about one per day, with no false positives.</p>
<h3>Free banking</h3>
<p>OK, I admit it, right now I hate my bank. Their service is far from ideal, but they don&#8217;t charge us a penny for running the account, paying checks in, or calling them. Anything that can reduce the pressure on your cash-flow is a good thing, and free banking, warts and all, is a good choice for a start-up. It pays to shop around and see which banks offer free business banking. Also watch out for teaser offers: some banks offer free banking for a year, but you have to pay for things (like giving them money! Crazy, huh?) after that. You plan to stay in business for more than one year, right?</p>
<h3>VirtualBox</h3>
<p>We write web applications, which means we spend a lot of time testing web applications. Testing across browsers and O/S versions used to be very painful, but with the advent of virtualisation software it means you can test across systems without getting out of your seat. We used to use VMWare, which did its job, but the open source <a rel="nofollow" target="_blank" href="http://www.virtualbox.org/">VirtualBox</a> is just as good, and has a much better price point: free!</p>
<h3>Server said what?</h3>
<p>We run a number of servers for our clients, and it&#8217;s important to be able to keep tabs on them. Their bandwidth usage, memory usage, what they&#8217;re having for dinner, that sort of thing. <a rel="nofollow" target="_blank" href="http://www.cacti.net/">Cacti</a> is an SNMP-based tool that just plain <em>rocks</em>. It runs as a web application, monitoring other servers in the background. It records all their data points, and allows you to view all sorts of metrics through the web front end. SNMP clients are free under Linux, but you can pay big bucks for commercial management tools. Cacti does the job for general web serving just fine.</p>
<p>Of course, every now and then things do go wrong. When they do it&#8217;s important that you know about it before your client does. <a rel="nofollow" target="_blank" href="http://www.nagios.org/">Nagios</a> does the job of server monitoring really well. (Just remember to use different infrastructure for your Nagios server, otherwise you&#8217;ll have a hard time being alerted of your network going down if Nagios is on the very same network!)</p>
<h3>Colleague said what?</h3>
<p>Don&#8217;t waste money on something like <a rel="nofollow" target="_blank" href="http://www.campfirenow.com/">Campfire</a>; just compile an <a rel="nofollow" target="_blank" href="http://www.unrealircd.com/">IRC daemon</a> and run that. <em>Old Skool!</em> You can&#8217;t easily post and share images and documents like you can on Campfire, but you can get a long way with <a rel="nofollow" target="_blank" href="http://www.glassgiant.com/ascii/">ASCII art</a>&#8230;OK, so maybe this one is a bit of a stretch.</p>
<h3>He&#8217;s no longer the Richest Man in the World</h3>
<p>Seriously, don&#8217;t bother with Microsoft Office, the beta releases of <a rel="nofollow" target="_blank" href="http://download.openoffice.org/3.0beta/">OpenOffice 3</a> are top notch. It handles the new <a rel="nofollow" target="_blank" href="http://en.wikipedia.org/wiki/Docx">Office Open XML standard</a> perfectly well, and can export to PDF in a single click. The <a rel="nofollow" target="_blank" href="http://porting.openoffice.org/mac/download/aqua.html">OSX version</a> is really, really good too. In fact, it&#8217;s helping me write this!</p>
<p>For all you <a rel="nofollow" target="_blank" href="http://en.wikipedia.org/wiki/Cloud_computing">cloud</a>-lovers, there&#8217;s a number of collaborative solutions like <a rel="nofollow" target="_blank" href="http://docs.google.com/">Google Docs</a>, <a rel="nofollow" target="_blank" href="http://writer.zoho.com/">Zoho Writer</a> and a cool Flash-based application, <a rel="nofollow" target="_blank" href="https://buzzword.acrobat.com/">Acrobat Buzzword</a>.</p>
<h3>Squash those bugs</h3>
<p>Bugzilla always seemed like overkill for projects with less than 10000 issues. We ran the company for about four years with <a rel="nofollow" target="_blank" href="http://www.mantisbt.org/">Mantis</a>, which did the job admirably. It&#8217;s free, simple to use, easy to set-up and does the job just fine.</p>
<p>Being totally honest, though, a while ago we splashed out on <a rel="nofollow" target="_blank" href="http://www.atlassian.com/software/jira/">JIRA</a>. Although it goes against the grain of this article, I believe that you need to spend your hard-earned cash when it really is necessary (more on this a bit later). Our clients can communicate with JIRA via email, the permissioning is much more powerful and the application itself is far more extensible. I think JIRA is worth every penny; it&#8217;s brilliant.</p>
<h3>Patch that code</h3>
<p>In terms of managing your code, <a rel="nofollow" target="_blank" href="http://subversion.tigris.org/">Subversion</a> and <a rel="nofollow" target="_blank" href="http://git.or.cz/">Git</a> both solve similar problems in different ways, but they are both free and just as good as any paid-for product.</p>
<h3>Spend spend spend!</h3>
<p>While it&#8217;s a good idea to cut costs where you can, there are a few things we think you should spend that little bit extra on. Things that make the work environment more enjoyable for employees, increase productivity and reduce overall business risk are what I feel it&#8217;s worth spending some extra money on, like:</p>
<ul>
<li>Chairs</li>
<li>Physical office security</li>
<li>Off site backup</li>
<li>Coffee (oh, and get a stainless steel cafetiere. Glass ones have a mean lifetime of around 10 weeks!)</li>
<li>Monitors</li>
<li>The odd night out on the town; a great way to team-build. Recommended venues: <a rel="nofollow" target="_blank" href="http://www.toweroflondonicerink.com/">Ice Skating by the Tower of London</a> or <a rel="nofollow" target="_blank" href="http://www.urbangolf.co.uk/">Urban Golf</a></li>
<li>A Wii. A great way to de-stress and an excellent excuse for a 10 minute break. Recommended vices: Wii Tennis, Mario Kart and Super Smash Bros.</li>
</ul>
<h3>What&#8217;s worked for you?</h3>
<p>In this article I&#8217;ve beeen through a few of the ways that we&#8217;ve reduced our business costs, primarily by using free software, but if you have any tips (either ways you&#8217;ve reduced your business costs or things that it&#8217;s worth splashing the cash on), please share them in the comments.</p>
<p><em>If you liked this article, check out Ben&#8217;s other Vitamin article: <a rel="nofollow" target="_blank" href="http://www.thinkvitamin.com/features/webapps/easy-automated-web-application-testing-with-hudson-and-selenium">Easy Automated Web Application Testing with Hudson and Selenium</a></em></p>
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		<title>How to Build a Web Start-up &#8211; Part 1</title>
		<link>http://carsonified.com/blog/business/how-to-build-a-web-start-up-part-1-2/</link>
		<comments>http://carsonified.com/blog/business/how-to-build-a-web-start-up-part-1-2/#comments</comments>
		<pubDate>Thu, 24 Jan 2008 09:00:50 +0000</pubDate>
		<dc:creator>Ryan Carson</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Employees]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Finance]]></category>
		<category><![CDATA[Funding]]></category>
		<category><![CDATA[Outsourcing]]></category>
		<category><![CDATA[Web Apps]]></category>
		<category><![CDATA[Wireframing]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[marketings]]></category>
		<category><![CDATA[web start up]]></category>

		<guid isPermaLink="false">http://www.thinkvitamin.com/features/webapps/how-to-build-a-web-start-up-part-1</guid>
		<description><![CDATA[By <strong>Ryan Carson</strong><br />We live in an extremely exciting period of human history where it has never been easier or cheaper to start a web-based business. You just don&#8217;t need a bricks-and-mortar shop to make it big anymore.
However, there are still a massive number web start-ups that fail every year. How can you avoid becoming one of them [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style=""><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fcarsonified.com%2Fblog%2Fbusiness%2Fhow-to-build-a-web-start-up-part-1-2%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fcarsonified.com%2Fblog%2Fbusiness%2Fhow-to-build-a-web-start-up-part-1-2%2F" height="61" width="51" /></a></div><p>We live in an extremely exciting period of human history where it has never been easier or cheaper to start a web-based business. You just don&#8217;t need a bricks-and-mortar shop to make it big anymore.</p>
<p>However, there are still a massive number web start-ups that fail every year. How can you avoid becoming one of them and being plunged into the <a href="http://www.techcrunch.com/tag/deadpool/">TechCrunch deadpool</a>?</p>
<p>In this series for Vitamin, I&#8217;ll be sharing some of the valuable tips you&#8217;ll need to survive and thrive as a new web startup. I&#8217;ll also share some exclusive new content from our upcoming workshop, <a href="http://www.carsonworkshops.com/start-ups/feb-2008.html">Start-up Clinic</a>.</p>
<p>So if you&#8217;re itching to tell your boss where to stick it and start your own company, this series of articles is perfect for you.</p>
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		<title>Guess the Value: Basecamp</title>
		<link>http://carsonified.com/blog/business/guess-the-value-basecamp/</link>
		<comments>http://carsonified.com/blog/business/guess-the-value-basecamp/#comments</comments>
		<pubDate>Mon, 20 Nov 2006 08:22:26 +0000</pubDate>
		<dc:creator>Ryan Carson</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Finance]]></category>
		<category><![CDATA[Basecamp]]></category>
		<category><![CDATA[valuing your company]]></category>

		<guid isPermaLink="false">http://www.thinkvitamin.com/features/webapps/guess-the-value-basecamp</guid>
		<description><![CDATA[By <strong>Ryan Carson</strong><br />It&#8217;s been a little over three weeks since we announced our plans to sell DropSend. A phenomenal amount has happened in that time and we&#8217;ve already learned so many lessons about the ins and outs of selling a web application.
The world of mergers and acquisitions is a mysterious and often necessarily secretive one, but in [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style=""><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fcarsonified.com%2Fblog%2Fbusiness%2Fguess-the-value-basecamp%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fcarsonified.com%2Fblog%2Fbusiness%2Fguess-the-value-basecamp%2F" height="61" width="51" /></a></div><p>It&#8217;s been a little over three weeks since we <a "href="http://www.barenakedapp.com/dropsend/were-selling-dropsend">announced our plans</a> to sell <a href="http://www.dropsend.com/">DropSend</a>. A phenomenal amount has happened in that time and we&#8217;ve already learned so many lessons about the ins and outs of selling a web application.</p>
<p>The world of mergers and acquisitions is a mysterious and often necessarily secretive one, but in blogging about the process  &#8211; which was as new to us as to many of our readers &#8211; at Bare Naked App, we&#8217;ve tried to keep the whole thing as transparent as possible.</p>
<p>The main question that everyone wants answered, of course, is how do you arrive at the valuation? Since the days of the dotcom boom and bust, these sometimes sky-high figures always send a ripple of debate across the industry. Lessons have been learned since then, but does that make it any more coherent this time round?!</p>
<h3>Crunching the numbers</h3>
<p>So how <em>do</em> you put a value on a web app? A quick search will reveal a multitude of different ways to reach that figure (eg. the Asset Approach, the Market Approach, the Income Approach, and so on). Put simply however, it&#8217;s all about how much someone is willing to pay for your app vs. how much you&#8217;re willing to sell for.</p>
<p>Potentially interested parties will be looking at all sorts of things, such as profit potential, scope for development (and integration), running costs, marketing potential, competition, product lifetime, leverage, and much more.</p>
<p>Let&#8217;s take a look at some high profile price tags from recent years (important &#8211; some of these are rumored values):</p>
<ul>
<li>MySpace.com (sold to NewsCorp) $580 million</li>
<li>Weblogs.com (sold to Verisign) $2.3 million</li>
<li>Skype (sold to eBay) $2.6 billion</li>
<li>Upcoming.org (sold to Yahoo!) $1 million (rumored)</li>
<li>del.icio.us (sold to Yahoo!) around $30 million (rumored)</li>
<li>MeasureMap (sold to Google) under $5 million</li>
<li>Writely (sold to Google) around $10 million (rumored)</li>
<li>Rojo (sold to SixApart) $10 million</li>
<li>YouTube (sold to Google) $1.65 billion</li>
</ul>
<h3>Guess the Valuation</h3>
<p>Who will be next? Well, that&#8217;s a question we can&#8217;t answer, but in the run up to <a href="http://www.futureofwebapps.com">The Future of Web Apps London 07</a> we thought it&#8217;d be a fun experiment to invite you, dear Vitamin readers, to play a little game with us, called Guess the Value.</p>
<p>The companies we select are not (to our knowledge) up for sale, or even discussing it; we have simply selected them as prominent examples of today&#8217;s successful web apps. It&#8217;s not a serious project, but hopefully we&#8217;ll get to discuss some of the issues around determining the value of our web apps.</p>
<h3>How much is Basecamp worth?</h3>
<p>First up, we want you to post your valuations of one of the most popular web apps among the web community, <a href="http://www.basecamphq.com">Basecamp</a>, from 37signals.</p>
<p>Here are some figures which we&#8217;ve found about the company which you can use to base your valuation:</p>
<ul>
<li><strong>What is it</strong>: A simple way to manage all of your projects online</li>
<li><strong>Launched</strong>: Feb 2004</li>
<li><strong>Number of users</strong>: Over 1 million (Note: not all of these users are active)</li>
<li><strong>Account types</strong>: Free, Personal ($12p/m), Basic ($24p/m), Plus ($49p/m), Premium ($99p/m), Max ($149p/m)</li>
<li><strong>Interesting fact</strong>: Basecamp was bringing in enough revenue one year after launch to allow them to quit doing client work. They had four employees at that point.</li>
<li><strong>Conversion of total accounts to paid accounts</strong>: Here&#8217;s a quote from an IM conversation with Jason Fried, owner of 37signals: &#8220;Our Basecamp conversion rate is higher than DropSend which was 0.87%, right? I won&#8217;t tell you how much higher. Could be just 0.01 higher, but it is higher.&#8221;</li>
</ul>
<h3>Share your opinion</h3>
<p>So the real fun of this article is going to be in the comments below. Some things to include in your guess:</p>
<ol>
<li>How much is it worth? Why?</li>
<li>Who would buy it? Why?</li>
<li>Is the app viable by itself, or does the team need to go with it?</li>
</ol>
<p>We look forward to hearing your opinion. After this article, we&#8217;ll pick another popular web app and play another round of Guess the Value!</p>
<p class="diggit"><img src="http://www.digg.com/img/digg-guy-small.gif" alt="digg.com logo" /> Like this article? <a href="http://digg.com/tech_news/guess_the_value_basecamp">Digg it</a>!</p>
<p>Quick thanks to Jason Fried from <a href="http://www.37signals.com">37signals</a> for the &#8220;Guess the Value&#8221; series idea. Choosing Basecamp was our idea though, not his :)</p>
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		<title>Will Your Web App Make Money?</title>
		<link>http://carsonified.com/blog/business/will-your-web-app-make-money/</link>
		<comments>http://carsonified.com/blog/business/will-your-web-app-make-money/#comments</comments>
		<pubDate>Fri, 07 Apr 2006 15:03:18 +0000</pubDate>
		<dc:creator>Ryan Carson</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Finance]]></category>
		<category><![CDATA[Pricing]]></category>
		<category><![CDATA[Web Apps]]></category>
		<category><![CDATA[making money]]></category>

		<guid isPermaLink="false">http://www.thinkvitamin.com/features/webapps/will-your-web-app-make-money</guid>
		<description><![CDATA[By <strong>Ryan Carson</strong><br />Building Web Apps from A to Z, Part 1
This is the first article the series on how to build web apps. Today, we&#8217;re tackling the important issue of cashflow and the financial viability of your web app.
We&#8217;ve learned a ton about this issue because when we built DropSend, our first enterprise web app, we faced [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style=""><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fcarsonified.com%2Fblog%2Fbusiness%2Fwill-your-web-app-make-money%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fcarsonified.com%2Fblog%2Fbusiness%2Fwill-your-web-app-make-money%2F" height="61" width="51" /></a></div><h3>Building Web Apps from A to Z, Part 1</h3>
<p>This is the first article the series on how to build web apps. Today, we&#8217;re tackling the important issue of cashflow and the financial viability of your web app.</p>
<p>We&#8217;ve learned a ton about this issue because when we built <a href="http://www.dropsend.com">DropSend</a>, our first enterprise web app, we faced the same question; will it make us money? DropSend currently has 17,000 users and we&#8217;ve gained those in just over five months. It uses six servers which are co-located at <a href="http://www.365main.com">365 Main</a> in San Francisco. It&#8217;s LAMP based and was built by three developers and one designer (with help from myself and my wife Gill). We had desktop apps for both Mac and PC built and both use our private API. It has taken us nine months to build, from conception to launch. The whole thing cost Â£35,000.</p>
<p>With so much at stake we had to be sure that DropSend would be financially viable and not just a bunch of web-candy for people to play with.</p>
<h3>Is your web app going to make enough money?</h3>
<p>Unless you are a large corporate company with money to burn, or a bedroom coder who is &#8216;just doing it for fun&#8217; then before you begin building your web app, you need to ask yourself the most important question of all &#8211; will people pay money for it? It&#8217;s not materialistic to think about the money. If you don&#8217;t devise some kind of revenue model behind your app, you&#8217;re not being realistic. Let&#8217;s clarify that statement. If your app is just something that you&#8217;re building for fun, then it doesn&#8217;t need to be financially viable. If it turns into something valuable in the future, then great. <a href="http://del.icio.us">Delicious</a> is a good example of this.</p>
<p>However, if you&#8217;re putting a lot of time into your app and you plan to make a living out of it, it&#8217;d better have a solid financial model beneath it.</p>
<h3>You&#8217;ll get 1% &#8211; 2% paying customers</h3>
<p>If you&#8217;re offering a free plan to your customers (for example DropSend offers a free plan that enables users to send 5 free sends a month before they start paying) then expect to get around 98% or 99% of your customers on that plan. That means that you can only really bank on 1% or 2% of your total customers on the paying plan. In our experience this is true and other major players in the web app industry have agreed.  This is about the industry average.</p>
<p>Many people (including ourselves before we built DropSend) vastly overestimate the number of paying customers they&#8217;ll get. Do the math. If you estimate that you will have 2000 customers in the first 6 months then work out how much money you will bring in if only 1% are on your paying plans. It&#8217;s that simple. Then, just to be on the cautious side, estimate how much money the app will bring in if you only get 65% of the signups you need. See our example cashflow spreadsheet below as an example.  <a title="An example Excel cashflow spreadsheet" href="http://www.thinkvitamin.com/downloads/ExampleCashFlow.xls">You can download it here</a>.</p>
<p><img alt="A screengrab of several rows of a cashflow spreadsheet" title="A screengrab of several rows of a cashflow spreadsheet" src="http://www.thinkvitamin.com/images/articles/features/will-your-web-app-make-money/cashflow.gif" /></p>
<h3>The almighty cashflow spreadsheet</h3>
<p>In your quest to find out if your web app is financially viable the first thing to do is create a cashflow spreadsheet. This can be done in Excel, but you can also use many free online spreadsheet tools like <a href="http://numsum.com">Num Sum</a>.</p>
<p>A cashflow, for those of you who are not familiar it, is a simple document that helps you determine how much cash your company will have at any one time. Essentially, it just adds up your income for each month, subtracts your expenses for that month, and tells you if you have any money left in the bank. It&#8217;s definitely not rocket science, but it is essential to the success of your business.</p>
<p>The reason for creating a cashflow, is to help you see cash shortages coming, long before they hit you. This gives you time to adjust before you go out of business. If you would like more information on creating cashflows, there&#8217;s an <a href="http://www.37signals.com/svn/archives2/small_biz_101_cash_flow.php">in-depth article on cashflow</a> at <a href="http://www.37signals.com/svn/">Signal Vs Noise</a>. If you&#8217;re a small company, your cashflow should cover the current month and three months into the future.</p>
<p>Once you&#8217;ve created your cashflow spreadsheet, you need to plug in your expected revenues, month by month, and make sure you&#8217;ll make enough money to stay in business. <strong>Be painfully realistic.</strong> Be cautious and then reduce your expected revenue by another 35%. If your company is still cashflow positive (you&#8217;ve got money in the bank) even with this pessimistic outlook, then you&#8217;re good to go! If not, be very careful about proceeding.</p>
<h3>Minimize the risk</h3>
<p>A great way to minimize the financial risks of launching a web app are to build it as a &#8220;side project&#8221; to your paying work (be that a company, day job or whatever). If your company is already doing something that is bringing in cash, then keep doing that while you build your new app. This means you can launch your new app, hold your breath, and see if it takes off. If it flops, you&#8217;ve still got your bread-n-butter income coming in and you won&#8217;t go bankrupt.</p>
<h3>The Credit Card Test</h3>
<p>A great litmus test of the financial viability of your app is what&#8217;s called the &#8220;Credit Card Test&#8221;. Ask yourself if you would actually get out your credit card, punch in the numbers, start date, verification code and name. Is your service valuable enough for people to fork over their hard-earned cash, or is it just useful? There&#8217;s a big difference! If your app is not aimed at you then try to empathize. Put yourself in your users shoes and try to imagine what would stop you punching in the numbers. If you feel confident that your app is valuable enough that people will actually go through the hassle of paying for it, then it&#8217;s time to get busy building it!</p>
<h3>Research?</h3>
<p>The other factor that may affect the financial viability of your web app is competition. Do your research. How many other products are out there? Can you make yours better/different? Is a bigger company than you planning to launch the same thing? When will that happen? What is their &#8216;route to market&#8217;? Do they have marketing channels already in place? Take all of this into account. But the most important thing is don&#8217;t let it put you off. Remember, everyone thought there were enough search engines in the world, and then came Google. Everything can be improved upon.</p>
<h3>In Part 2 &#8230;</h3>
<p>In the next part in this series, we&#8217;ll talk about how to project manage the building of your web app and give you some tips and tricks for speeding things up. As always, please feel free to agree or disagree, by commenting below.</p>
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